Compare any two graphics cards:
GeForce RTX 3070 Ti vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 3070 Ti has a GPU clock speed of 1575 MHz, and the 8192 MB of GDDR6X memory is set to run at 1188 MHz through a 256-bit bus. It also is comprised of 6144 SPUs, 192 TAUs, and 96 Raster Operation Units.Compare all that to the GeForce RTX 4070 Ti, which uses a 4 nm design. nVidia has clocked the core frequency at 2310 MHz. The GDDR6X memory runs at a frequency of 1313 MHz on this particular card. It features 7680 SPUs as well as 240 Texture Address Units and 80 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3070 Ti should perform quite a bit faster than the GeForce RTX 4070 Ti overall. (explain)
Texel RateThe GeForce RTX 4070 Ti will be quite a bit (more or less 83%) better at texture filtering than the GeForce RTX 3070 Ti. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce RTX 4070 Ti is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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