Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon R9 Fury X
IntroThe GeForce RTX 4070 Ti comes with a clock frequency of 2310 MHz and a GDDR6X memory frequency of 1313 MHz. It also makes use of a 192-bit bus, and makes use of a 4 nm design. It is made up of 7680 SPUs, 240 TAUs, and 80 Raster Operation Units.Compare those specs to the Radeon R9 Fury X, which comes with GPU core speed of 1050 MHz, and 4096 MB of HBM RAM set to run at 500 MHz through a 4096-bit bus. It also is made up of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 4070 Ti should perform a small bit faster than the Radeon R9 Fury X overall. (explain)
Texel RateThe GeForce RTX 4070 Ti should be quite a bit (approximately 106%) better at anisotropic filtering than the Radeon R9 Fury X. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 4070 Ti is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!