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GeForce GTX 260 vs Radeon HD 3850 X2

Intro

The GeForce GTX 260 makes use of a 65 nm design. nVidia has set the core speed at 576 MHz. The GDDR3 RAM runs at a speed of 999 MHz on this specific card. It features 192 SPUs along with 64 TAUs and 28 ROPs.

Compare all that to the Radeon HD 3850 X2, which features GPU core speed of 668 MHz, and 512 MB of GDDR3 memory running at 828 MHz through a 256-bit bus. It also is made up of 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 260 should in theory be a bit superior to the Radeon HD 3850 X2 in general. (explain)

GeForce GTX 260 111888 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 5904 (6%)

Texel Rate

The GeForce GTX 260 will be a lot (about 72%) better at texture filtering than the Radeon HD 3850 X2. (explain)

GeForce GTX 260 36864 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 15488 (72%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 3850 X2 is the winner, and very much so. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 5248 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 260

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Radeon HD 3850 X2
Manufacturer nVidia AMD
Year June 16, 2008 Apr 4, 2008
Code Name G200 RV670 PRO
Memory 896 MB 512 MB (x2)
Core Speed 576 MHz 668 MHz (x2)
Memory Speed 1998 MHz 1656 MHz (x2)
Power (Max TDP) 182 watts (Unknown) watts
Bandwidth 111888 MB/sec 105984 MB/sec
Texel Rate 36864 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 192 320(64x5) (x2)
Texture Mapping Units 64 16 (x2)
Render Output Units 28 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 448-bit 256-bit (x2)
Fab Process 65 nm 55 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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