Compare any two graphics cards:
Radeon HD 4870 X2 vs Radeon HD 6870
IntroThe Radeon HD 4870 X2 uses a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 memory is set to run at a frequency of 900 MHz on this card. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.Compare that to the Radeon HD 6870, which makes use of a 40 nm design. AMD has set the core frequency at 900 MHz. The GDDR5 memory runs at a speed of 1050 MHz on this particular card. It features 1120 SPUs along with 56 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 4870 X2 is 71% faster than the Radeon HD 6870 overall, due to its higher data rate. (explain)
Texel RateThe Radeon HD 4870 X2 is just a bit (more or less 19%) better at texture filtering than the Radeon HD 6870. (explain)
Pixel RateThe Radeon HD 6870 is a little bit (approximately 20%) more effective at full screen anti-aliasing than the Radeon HD 4870 X2, and also should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!