Compare any two graphics cards:
GeForce GTX 285 2GB vs Radeon HD 6950 2GB
IntroThe GeForce GTX 285 2GB features a GPU clock speed of 648 MHz, and the 2048 MB of GDDR3 RAM runs at 1242 MHz through a 512-bit bus. It also is comprised of 240 SPUs, 80 TAUs, and 32 Raster Operation Units.Compare those specifications to the Radeon HD 6950 2GB, which comes with a clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It is comprised of 1408 SPUs, 88 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 6950 2GB should theoretically be a bit better than the GeForce GTX 285 2GB overall. (explain)
Texel RateThe Radeon HD 6950 2GB will be a lot (approximately 36%) faster with regards to AF than the GeForce GTX 285 2GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon HD 6950 2GB is superior to the GeForce GTX 285 2GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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