Compare any two graphics cards:
VS

GeForce 8800 GT 1GB vs GeForce GT 340 1GB

Intro

The GeForce 8800 GT 1GB uses a 65 nm design. nVidia has clocked the core speed at 600 MHz. The GDDR3 RAM works at a speed of 900 MHz on this particular model. It features 112 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the GeForce GT 340 1GB, which features a core clock frequency of 550 MHz and a GDDR5 memory frequency of 850 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It is made up of 96 SPUs, 32 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 1GB 69 Watts
GeForce 8800 GT 1GB 105 Watts
Difference: 36 Watts (52%)

Memory Bandwidth

Theoretically speaking, the GeForce 8800 GT 1GB should be 6% faster than the GeForce GT 340 1GB in general, due to its higher data rate. (explain)

GeForce 8800 GT 1GB 57600 MB/sec
GeForce GT 340 1GB 54400 MB/sec
Difference: 3200 (6%)

Texel Rate

The GeForce 8800 GT 1GB is a lot (about 91%) more effective at AF than the GeForce GT 340 1GB. (explain)

GeForce 8800 GT 1GB 33600 Mtexels/sec
GeForce GT 340 1GB 17600 Mtexels/sec
Difference: 16000 (91%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce 8800 GT 1GB is the winner, by a large margin. (explain)

GeForce 8800 GT 1GB 9600 Mpixels/sec
GeForce GT 340 1GB 4400 Mpixels/sec
Difference: 5200 (118%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 1GB

Amazon.com

Check prices at:

GeForce GT 340 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 1GB GeForce GT 340 1GB
Manufacturer nVidia nVidia
Year Dec 2007 February 2010
Code Name G92 GT215
Memory 1024 MB 1024 MB
Core Speed 600 MHz 550 MHz
Memory Speed 1800 MHz 3400 MHz
Power (Max TDP) 105 watts 69 watts
Bandwidth 57600 MB/sec 54400 MB/sec
Texel Rate 33600 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 112 96
Texture Mapping Units 56 32
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 727 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 1GB

Amazon.com

Check prices at:

GeForce GT 340 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield