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GeForce GTX 460 SE vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX 460 SE makes use of a 40 nm design. nVidia has clocked the core speed at 650 MHz. The GDDR5 RAM is set to run at a frequency of 850 MHz on this particular card. It features 288 SPUs as well as 48 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon HD 4850 X2 1GB, which has a core clock speed of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also features a 256-bit bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 SE 150 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Performance-wise, the Radeon HD 4850 X2 1GB should in theory be just a bit superior to the GeForce GTX 460 SE overall. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
GeForce GTX 460 SE 108800 MB/sec
Difference: 18304 (17%)

Texel Rate

The Radeon HD 4850 X2 1GB is quite a bit (about 60%) more effective at texture filtering than the GeForce GTX 460 SE. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 18800 (60%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 460 SE is the winner, though not by far. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 800 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 SE Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year November 2010 Nov 7, 2008
Code Name GF104 R700
Memory 1024 MB 1024 MB (x2)
Core Speed 650 MHz 625 MHz (x2)
Memory Speed 3400 MHz 1986 MHz (x2)
Power (Max TDP) 150 watts 250 watts
Bandwidth 108800 MB/sec 127104 MB/sec
Texel Rate 31200 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 288 800(160x5) (x2)
Texture Mapping Units 48 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1950 million 956 million
Bus PCIe x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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