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GeForce GTX 260 vs GeForce GTX 460 SE

Intro

The GeForce GTX 260 features a GPU core clock speed of 576 MHz, and the 896 MB of GDDR3 RAM is set to run at 999 MHz through a 448-bit bus. It also is comprised of 192 Stream Processors, 64 Texture Address Units, and 28 Raster Operation Units.

Compare that to the GeForce GTX 460 SE, which features a core clock speed of 650 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It features 288 SPUs, 48 Texture Address Units, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 SE 150 Watts
GeForce GTX 260 182 Watts
Difference: 32 Watts (21%)

Memory Bandwidth

The GeForce GTX 260 should in theory perform just a bit faster than the GeForce GTX 460 SE overall. (explain)

GeForce GTX 260 111888 MB/sec
GeForce GTX 460 SE 108800 MB/sec
Difference: 3088 (3%)

Texel Rate

The GeForce GTX 260 should be a bit (more or less 18%) faster with regards to anisotropic filtering than the GeForce GTX 460 SE. (explain)

GeForce GTX 260 36864 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 5664 (18%)

Pixel Rate

The GeForce GTX 460 SE should be much (more or less 29%) faster with regards to FSAA than the GeForce GTX 260, and also will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 4672 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

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GeForce GTX 460 SE

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 GeForce GTX 460 SE
Manufacturer nVidia nVidia
Year June 16, 2008 November 2010
Code Name G200 GF104
Memory 896 MB 1024 MB
Core Speed 576 MHz 650 MHz
Memory Speed 1998 MHz 3400 MHz
Power (Max TDP) 182 watts 150 watts
Bandwidth 111888 MB/sec 108800 MB/sec
Texel Rate 36864 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 192 288
Texture Mapping Units 64 48
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 1950 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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