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GeForce GTX 460 (OEM) vs GeForce GTX 460 SE

Intro

The GeForce GTX 460 (OEM) comes with clock speeds of 650 MHz on the GPU, and 850 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs along with 56 TAUs and 32 Rasterization Operator Units.

Compare all of that to the GeForce GTX 460 SE, which makes use of a 40 nm design. nVidia has set the core frequency at 650 MHz. The GDDR5 RAM works at a frequency of 850 MHz on this particular model. It features 288 SPUs along with 48 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Both cards have the exact same bandwidth, so theoretically they should perform exactly the same. (explain)

Texel Rate

The GeForce GTX 460 (OEM) should be a little bit (approximately 17%) more effective at anisotropic filtering than the GeForce GTX 460 SE. (explain)

GeForce GTX 460 (OEM) 36400 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 5200 (17%)

Pixel Rate

Both cards have exactly the same pixel fill rate, so in theory they should be equally good at at anti-aliasing, and be able to handle the same resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 (OEM)

Amazon.com

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GeForce GTX 460 SE

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 (OEM) GeForce GTX 460 SE
Manufacturer nVidia nVidia
Year October 2010 November 2010
Code Name GF104 GF104
Memory 1024 MB 1024 MB
Core Speed 650 MHz 650 MHz
Memory Speed 3400 MHz 3400 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 108800 MB/sec 108800 MB/sec
Texel Rate 36400 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 336 288
Texture Mapping Units 56 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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