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GeForce 8500 GT vs GeForce GT 210

Intro

The GeForce 8500 GT features a GPU core speed of 450 MHz, and the 512 MB of DDR2 RAM runs at 400 MHz through a 128-bit bus. It also is comprised of 16 SPUs, 8 TAUs, and 4 ROPs.

Compare all of that to the GeForce GT 210, which makes use of a 40 nm design. nVidia has clocked the core frequency at 589 MHz. The DDR3 memory works at a frequency of 800 MHz on this model. It features 16 SPUs along with 8 Texture Address Units and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 210 31 Watts
GeForce 8500 GT 45 Watts
Difference: 14 Watts (45%)

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The GeForce GT 210 will be much (more or less 31%) faster with regards to anisotropic filtering than the GeForce 8500 GT. (explain)

GeForce GT 210 4712 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 1112 (31%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GT 210 is the winner, by a large margin. (explain)

GeForce GT 210 2356 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 556 (31%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8500 GT

Amazon.com

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GeForce GT 210

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8500 GT GeForce GT 210
Manufacturer nVidia nVidia
Year April 2007 October 2009
Code Name G86 GT218
Memory 512 MB 512 MB
Core Speed 450 MHz 589 MHz
Memory Speed 800 MHz 1600 MHz
Power (Max TDP) 45 watts 31 watts
Bandwidth 12800 MB/sec 12800 MB/sec
Texel Rate 3600 Mtexels/sec 4712 Mtexels/sec
Pixel Rate 1800 Mpixels/sec 2356 Mpixels/sec
Unified Shaders 16 16
Texture Mapping Units 8 8
Render Output Units 4 4
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 40 nm
Transistors 210 million 260 million
Bus PCIe x16, PCI, PCIe x16 2.0 PCIe 2.0
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 8500 GT

Amazon.com

Check prices at:

GeForce GT 210

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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