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GeForce GTX 570 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 570 features a core clock frequency of 732 MHz and a GDDR5 memory speed of 950 MHz. It also features a 320-bit bus, and uses a 40 nm design. It is made up of 480 SPUs, 60 TAUs, and 40 ROPs.

Compare those specifications to the Radeon HD 3870 X2 1GB, which comes with a GPU core clock speed of 825 MHz, and 1024 MB of GDDR4 RAM running at 1126 MHz through a 256-bit bus. It also is comprised of 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 570 should perform a small bit faster than the Radeon HD 3870 X2 1GB overall. (explain)

GeForce GTX 570 152000 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 7872 (5%)

Texel Rate

The GeForce GTX 570 will be quite a bit (more or less 66%) better at anisotropic filtering than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 570 43920 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 17520 (66%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 570 is superior to the Radeon HD 3870 X2 1GB, though not by far. (explain)

GeForce GTX 570 29280 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 2880 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 570

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 570 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year December 2010 Jan 28, 2008
Code Name GF110 R680
Memory 1280 MB 1024 MB (x2)
Core Speed 732 MHz 825 MHz (x2)
Memory Speed 3800 MHz 2252 MHz (x2)
Power (Max TDP) 219 watts (Unknown) watts
Bandwidth 152000 MB/sec 144128 MB/sec
Texel Rate 43920 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 480 320(64x5) (x2)
Texture Mapping Units 60 16 (x2)
Render Output Units 40 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 320-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 570

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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