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Radeon HD 4890 2GB vs Radeon HD 5970

Intro

The Radeon HD 4890 2GB comes with core clock speeds of 1000 MHz on the GPU, and 975 MHz on the 2048 MB of GDDR5 RAM. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare all of that to the Radeon HD 5970, which features clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 1600 SPUs along with 160 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4890 2GB 190 Watts
Radeon HD 5970 294 Watts
Difference: 104 Watts (55%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5970 will be 105% quicker than the Radeon HD 4890 2GB in general, because of its higher bandwidth. (explain)

Radeon HD 5970 256000 MB/sec
Radeon HD 4890 2GB 124800 MB/sec
Difference: 131200 (105%)

Texel Rate

The Radeon HD 5970 should be a lot (about 480%) faster with regards to anisotropic filtering than the Radeon HD 4890 2GB. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon HD 4890 2GB 40000 Mtexels/sec
Difference: 192000 (480%)

Pixel Rate

The Radeon HD 5970 should be a lot (approximately 480%) better at anti-aliasing than the Radeon HD 4890 2GB, and also will be capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon HD 4890 2GB 16000 Mpixels/sec
Difference: 76800 (480%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4890 2GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4890 2GB Radeon HD 5970
Manufacturer AMD AMD
Year Apr 2, 2009 November 2009
Code Name RV790 XT Hemlock XT
Memory 2048 MB 1024 MB (x2)
Core Speed 1000 MHz 725 MHz (x2)
Memory Speed 3900 MHz 4000 MHz (x2)
Power (Max TDP) 190 watts 294 watts
Bandwidth 124800 MB/sec 256000 MB/sec
Texel Rate 40000 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 800(160x5) 1600 (x2)
Texture Mapping Units 40 160 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors 959 million 2154 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon HD 4890 2GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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