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GeForce GTX 560 Ti vs Radeon HD 6790

Intro

The GeForce GTX 560 Ti uses a 40 nm design. nVidia has set the core speed at 822 MHz. The GDDR5 RAM works at a speed of 1002 MHz on this particular card. It features 384 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

Compare all of that to the Radeon HD 6790, which uses a 40 nm design. AMD has clocked the core frequency at 840 MHz. The GDDR5 RAM works at a speed of 1050 MHz on this particular card. It features 800 SPUs along with 40 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3466 points
Radeon HD 6790 2150 points
Difference: 1316 (61%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6790 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Theoretically, the Radeon HD 6790 should be a small bit faster than the GeForce GTX 560 Ti overall. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 6144 (5%)

Texel Rate

The GeForce GTX 560 Ti will be a lot (more or less 57%) better at AF than the Radeon HD 6790. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 19008 (57%)

Pixel Rate

The GeForce GTX 560 Ti should be a lot (more or less 96%) faster with regards to anti-aliasing than the Radeon HD 6790, and will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 12864 (96%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon HD 6790
Manufacturer nVidia AMD
Year January 2011 April 2011
Code Name GF114 Barts LE
Memory 1024 MB 1024 MB
Core Speed 822 MHz 840 MHz
Memory Speed 4008 MHz 4200 MHz
Power (Max TDP) 170 watts 150 watts
Bandwidth 128256 MB/sec 134400 MB/sec
Texel Rate 52608 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 384 800
Texture Mapping Units 64 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1700 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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