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Radeon HD 3870 X2 1GB vs Radeon HD 6670 (OEM)

Intro

The Radeon HD 3870 X2 1GB has a core clock speed of 825 MHz and a GDDR4 memory speed of 1126 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It is made up of 320(64x5) SPUs, 16 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon HD 6670 (OEM), which comes with a core clock frequency of 800 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 128-bit memory bus, and uses a 40 nm design. It is comprised of 480 SPUs, 24 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3870 X2 1GB should theoretically perform quite a bit faster than the Radeon HD 6670 (OEM) in general. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 80128 (125%)

Texel Rate

The Radeon HD 3870 X2 1GB should be much (approximately 38%) more effective at anisotropic filtering than the Radeon HD 6670 (OEM). (explain)

Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 7200 (38%)

Pixel Rate

The Radeon HD 3870 X2 1GB should be a lot (approximately 313%) better at AA than the Radeon HD 6670 (OEM), and will be capable of handling higher resolutions more effectively. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 20000 (313%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 1GB

Amazon.com

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Radeon HD 6670 (OEM)

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 1GB Radeon HD 6670 (OEM)
Manufacturer AMD AMD
Year Jan 28, 2008 February 2011
Code Name R680 Turks
Memory 1024 MB (x2) 512 MB
Core Speed 825 MHz (x2) 800 MHz
Memory Speed 2252 MHz (x2) 4000 MHz
Power (Max TDP) (Unknown) watts 63 watts
Bandwidth 144128 MB/sec 64000 MB/sec
Texel Rate 26400 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 320(64x5) (x2) 480
Texture Mapping Units 16 (x2) 24
Render Output Units 16 (x2) 8
Bus Type GDDR4 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors (Unknown) million 715 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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