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GeForce 8800 GTS (G80) 320MB vs Radeon HD 6670 (OEM) 1GB

Intro

The GeForce 8800 GTS (G80) 320MB uses a 90 nm design. nVidia has set the core frequency at 513 MHz. The GDDR3 RAM works at a speed of 792 MHz on this model. It features 96 SPUs as well as 48 Texture Address Units and 20 ROPs.

Compare that to the Radeon HD 6670 (OEM) 1GB, which features a core clock frequency of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit memory bus, and makes use of a 40 nm design. It features 480 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 1GB 63 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 80 Watts (127%)

Memory Bandwidth

The Radeon HD 6670 (OEM) 1GB should in theory perform a little bit faster than the GeForce 8800 GTS (G80) 320MB overall. (explain)

Radeon HD 6670 (OEM) 1GB 64000 MB/sec
GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Difference: 640 (1%)

Texel Rate

The GeForce 8800 GTS (G80) 320MB should be much (approximately 28%) more effective at anisotropic filtering than the Radeon HD 6670 (OEM) 1GB. (explain)

GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Radeon HD 6670 (OEM) 1GB 19200 Mtexels/sec
Difference: 5424 (28%)

Pixel Rate

The GeForce 8800 GTS (G80) 320MB will be much (about 60%) more effective at anti-aliasing than the Radeon HD 6670 (OEM) 1GB, and should be able to handle higher resolutions better. (explain)

GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Radeon HD 6670 (OEM) 1GB 6400 Mpixels/sec
Difference: 3860 (60%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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Radeon HD 6670 (OEM) 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB Radeon HD 6670 (OEM) 1GB
Manufacturer nVidia AMD
Year Feb 2007 February 2011
Code Name G80 Turks
Memory 320 MB 1024 MB
Core Speed 513 MHz 800 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 63 watts
Bandwidth 63360 MB/sec 64000 MB/sec
Texel Rate 24624 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 6400 Mpixels/sec
Unified Shaders 96 480
Texture Mapping Units 48 24
Render Output Units 20 8
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 40 nm
Transistors 681 million 715 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon HD 6670 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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