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GeForce GTX 295 vs Radeon HD 7970

Intro

The GeForce GTX 295 features clock speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 240 SPUs as well as 80 TAUs and 28 Rasterization Operator Units.

Compare all of that to the Radeon HD 7970, which comes with GPU clock speed of 925 MHz, and 3072 MB of GDDR5 RAM running at 1375 MHz through a 384-bit bus. It also is comprised of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7970 250 Watts
GeForce GTX 295 289 Watts
Difference: 39 Watts (16%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7970 will be 18% quicker than the GeForce GTX 295 in general, due to its greater bandwidth. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 295 223776 MB/sec
Difference: 40224 (18%)

Texel Rate

The Radeon HD 7970 should be a lot (more or less 28%) better at AF than the GeForce GTX 295. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 295 92160 Mtexels/sec
Difference: 26240 (28%)

Pixel Rate

The GeForce GTX 295 should be a small bit (approximately 9%) more effective at AA than the Radeon HD 7970, and also will be able to handle higher screen resolutions better. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 2656 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon HD 7970
Manufacturer nVidia AMD
Year January 8, 2009 January 2012
Code Name G200b Tahiti XT
Memory 896 MB (x2) 3072 MB
Core Speed 576 MHz (x2) 925 MHz
Memory Speed 1998 MHz (x2) 5500 MHz
Power (Max TDP) 289 watts 250 watts
Bandwidth 223776 MB/sec 264000 MB/sec
Texel Rate 92160 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 240 (x2) 2048
Texture Mapping Units 80 (x2) 128
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 384-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 4313 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “GeForce GTX 295 vs Radeon HD 7970”
Anonymous says:

gtx 295 still holds its weight up to the 580!

Ricardo says:

@ Anonymous, do you have first-hand experience of the two? Because you can't base it on the data for the GTX 295 in this site's GPU comparison database. According to this information the GTX 295 is the second best card in the world, beating all but the HD 7970. Just test it against any GPU above and you will see what I mean. I hope they will rectify the site soon.

dean says:

This is why I haven't upgraded in 4 yearsi love my GTX295, we're still stuck on DX9 graphics, and can't wait till the Xbox one and ps4 gets released we will see all dx11 graphics then NO REASON TO UPGRADE YET

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