Compare any two graphics cards:
VS

GeForce GTX 560 vs Radeon HD 7850

Intro

The GeForce GTX 560 comes with a GPU core clock speed of 810 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1001 MHz through a 256-bit bus. It also features 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 7850, which features a core clock frequency of 860 MHz and a GDDR5 memory frequency of 1200 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7850 5200 points
GeForce GTX 560 3030 points
Difference: 2170 (72%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 560 150 Watts
Difference: 20 Watts (15%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7850 should be a small bit faster than the GeForce GTX 560 overall. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 25472 (20%)

Texel Rate

The Radeon HD 7850 will be quite a bit (about 21%) more effective at texture filtering than the GeForce GTX 560. (explain)

Radeon HD 7850 55040 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 9680 (21%)

Pixel Rate

The Radeon HD 7850 will be a small bit (approximately 6%) more effective at anti-aliasing than the GeForce GTX 560, and also able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 7850 27520 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 1600 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Radeon HD 7850
Manufacturer nVidia AMD
Year May 2011 March 2012
Code Name GF114 Pitcairn Pro
Memory 1024 MB 2048 MB
Core Speed 810 MHz 860 MHz
Memory Speed 4004 MHz 4800 MHz
Power (Max TDP) 150 watts 130 watts
Bandwidth 128128 MB/sec 153600 MB/sec
Texel Rate 45360 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 336 1024
Texture Mapping Units 56 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2800 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield