Compare any two graphics cards:
VS

GeForce GTX 590 vs Radeon HD 7850

Intro

The GeForce GTX 590 features a clock frequency of 607 MHz and a GDDR5 memory speed of 855 MHz. It also uses a 384-bit bus, and uses a 40 nm design. It is comprised of 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

Compare those specifications to the Radeon HD 7850, which features core speeds of 860 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 590 6680 points
Radeon HD 7850 5200 points
Difference: 1480 (28%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 590 365 Watts
Difference: 235 Watts (181%)

Memory Bandwidth

The GeForce GTX 590, in theory, should perform much faster than the Radeon HD 7850 overall. (explain)

GeForce GTX 590 328320 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 174720 (114%)

Texel Rate

The GeForce GTX 590 should be quite a bit (about 41%) more effective at AF than the Radeon HD 7850. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 22656 (41%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 590 is the winner, by far. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 30752 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 590 Radeon HD 7850
Manufacturer nVidia AMD
Year March 2011 March 2012
Code Name GF110 Pitcairn Pro
Memory 1536 MB (x2) 2048 MB
Core Speed 607 MHz (x2) 860 MHz
Memory Speed 3420 MHz (x2) 4800 MHz
Power (Max TDP) 365 watts 130 watts
Bandwidth 328320 MB/sec 153600 MB/sec
Texel Rate 77696 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 512 (x2) 1024
Texture Mapping Units 64 (x2) 64
Render Output Units 48 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2800 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield