Compare any two graphics cards:
GeForce GTX 285 1GB vs Radeon HD 7850
IntroThe GeForce GTX 285 1GB comes with clock speeds of 648 MHz on the GPU, and 1242 MHz on the 1024 MB of GDDR3 RAM. It features 240 SPUs as well as 80 TAUs and 32 ROPs.Compare those specifications to the Radeon HD 7850, which makes use of a 28 nm design. AMD has set the core frequency at 860 MHz. The GDDR5 memory works at a frequency of 1200 MHz on this card. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 285 1GB, in theory, should perform a small bit faster than the Radeon HD 7850 in general. (explain)
Texel RateThe Radeon HD 7850 is just a bit (approximately 6%) better at anisotropic filtering than the GeForce GTX 285 1GB. (explain)
Pixel RateThe Radeon HD 7850 is quite a bit (about 33%) better at AA than the GeForce GTX 285 1GB, and should be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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