Compare any two graphics cards:
VS

GeForce GT 640 DDR3 vs Radeon HD 3850 1GB

Intro

The GeForce GT 640 DDR3 makes use of a 28 nm design. nVidia has clocked the core speed at 900 MHz. The DDR3 RAM works at a frequency of 1782 MHz on this model. It features 384 SPUs as well as 32 TAUs and 16 ROPs.

Compare those specs to the Radeon HD 3850 1GB, which features a core clock frequency of 668 MHz and a GDDR3 memory speed of 828 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
Radeon HD 3850 1GB 75 Watts
Difference: 10 Watts (15%)

Memory Bandwidth

As far as performance goes, the GeForce GT 640 DDR3 should in theory be just a bit superior to the Radeon HD 3850 1GB in general. (explain)

GeForce GT 640 DDR3 57024 MB/sec
Radeon HD 3850 1GB 52992 MB/sec
Difference: 4032 (8%)

Texel Rate

The GeForce GT 640 DDR3 will be a lot (approximately 169%) faster with regards to anisotropic filtering than the Radeon HD 3850 1GB. (explain)

GeForce GT 640 DDR3 28800 Mtexels/sec
Radeon HD 3850 1GB 10688 Mtexels/sec
Difference: 18112 (169%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GT 640 DDR3 is the winner, by far. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
Radeon HD 3850 1GB 10688 Mpixels/sec
Difference: 3712 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon HD 3850 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 640 DDR3 Radeon HD 3850 1GB
Manufacturer nVidia AMD
Year June 2012 Nov 19, 2007
Code Name GK107 RV670 PRO
Memory 2048 MB 1024 MB
Core Speed 900 MHz 668 MHz
Memory Speed 3564 MHz 1656 MHz
Power (Max TDP) 65 watts 75 watts
Bandwidth 57024 MB/sec 52992 MB/sec
Texel Rate 28800 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 32 16
Render Output Units 16 16
Bus Type DDR3 GDDR3
Bus Width 128-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 1300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.2 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon HD 3850 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield