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GeForce GTX 560 Ti vs GeForce GTX 660 Ti

Intro

The GeForce GTX 560 Ti uses a 40 nm design. nVidia has clocked the core frequency at 822 MHz. The GDDR5 RAM works at a speed of 1002 MHz on this particular card. It features 384 SPUs along with 64 Texture Address Units and 32 ROPs.

Compare all that to the GeForce GTX 660 Ti, which makes use of a 28 nm design. nVidia has clocked the core speed at 915 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this particular card. It features 1344 SPUs as well as 112 TAUs and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
GeForce GTX 560 Ti 3466 points
Difference: 2547 (73%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 660 Ti will be 12% quicker than the GeForce GTX 560 Ti overall, because of its greater bandwidth. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 15744 (12%)

Texel Rate

The GeForce GTX 660 Ti will be quite a bit (approximately 95%) faster with regards to anisotropic filtering than the GeForce GTX 560 Ti. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 49872 (95%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 560 Ti is superior to the GeForce GTX 660 Ti, but only just. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 4344 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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GeForce GTX 660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year January 2011 August 2012
Code Name GF114 GK104
Memory 1024 MB 2048 MB
Core Speed 822 MHz 915 MHz
Memory Speed 4008 MHz 6000 MHz
Power (Max TDP) 170 watts 150 watts
Bandwidth 128256 MB/sec 144000 MB/sec
Texel Rate 52608 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 64 112
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 560 Ti vs GeForce GTX 660 Ti”
Chris Dippenaar says:

Need a comparison between gtx 560 ti 2gb and gtx660ti 2gb please

Steven says:

Thanks for answer
and thanks for this website

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