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GeForce GTX 650 Ti vs Radeon HD 7750

Intro

The GeForce GTX 650 Ti uses a 28 nm design. nVidia has clocked the core frequency at 928 MHz. The GDDR5 memory runs at a frequency of 1350 MHz on this particular model. It features 768 SPUs along with 64 TAUs and 16 ROPs.

Compare those specifications to the Radeon HD 7750, which features GPU core speed of 800 MHz, and 1024 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also features 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 Ti 3434 points
Radeon HD 7750 2240 points
Difference: 1194 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 55 Watts (100%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 650 Ti should in theory be a little bit superior to the Radeon HD 7750 in general. (explain)

GeForce GTX 650 Ti 86400 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The GeForce GTX 650 Ti will be quite a bit (about 132%) faster with regards to texture filtering than the Radeon HD 7750. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 33792 (132%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 650 Ti is superior to the Radeon HD 7750, but it probably won't make a huge difference. (explain)

GeForce GTX 650 Ti 14848 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 2048 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon HD 7750
Manufacturer nVidia AMD
Year October 2012 February 2012
Code Name GK106 Cape Verde Pro
Memory 1024 MB 1024 MB
Core Speed 928 MHz 800 MHz
Memory Speed 5400 MHz 4500 MHz
Power (Max TDP) 110 watts 55 watts
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 59392 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 768 512
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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