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GeForce GTX Titan vs Radeon HD 6990

Intro

The GeForce GTX Titan makes use of a 28 nm design. nVidia has clocked the core speed at 837 MHz. The GDDR5 RAM is set to run at a speed of 1502 MHz on this model. It features 2688 SPUs as well as 224 TAUs and 48 ROPs.

Compare all of that to the Radeon HD 6990, which makes use of a 40 nm design. AMD has clocked the core frequency at 830 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this particular card. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon HD 6990 5820 points
Difference: 4342 (75%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan 250 Watts
Radeon HD 6990 375 Watts
Difference: 125 Watts (50%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 should be a bit faster than the GeForce GTX Titan in general. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX Titan 288384 MB/sec
Difference: 31616 (11%)

Texel Rate

The GeForce GTX Titan will be a little bit (about 18%) better at AF than the Radeon HD 6990. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon HD 6990 159360 Mtexels/sec
Difference: 28128 (18%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 6990 is the winner, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 12944 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon HD 6990
Manufacturer nVidia AMD
Year February 2013 March 2011
Code Name GK110 Antilles
Memory 6144 MB 2048 MB (x2)
Core Speed 837 MHz 830 MHz (x2)
Memory Speed 6008 MHz 5000 MHz (x2)
Power (Max TDP) 250 watts 375 watts
Bandwidth 288384 MB/sec 320000 MB/sec
Texel Rate 187488 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 2688 1536 (x2)
Texture Mapping Units 224 96 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors 7080 million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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