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GeForce GTX Titan vs Radeon HD 5970

Intro

The GeForce GTX Titan comes with a GPU clock speed of 837 MHz, and the 6144 MB of GDDR5 RAM runs at 1502 MHz through a 384-bit bus. It also features 2688 SPUs, 224 Texture Address Units, and 48 ROPs.

Compare that to the Radeon HD 5970, which has GPU clock speed of 725 MHz, and 1024 MB of GDDR5 memory set to run at 1000 MHz through a 256-bit bus. It also features 1600 Stream Processors, 160 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan 250 Watts
Radeon HD 5970 294 Watts
Difference: 44 Watts (18%)

Memory Bandwidth

In theory, the GeForce GTX Titan will be 13% quicker than the Radeon HD 5970 overall, due to its greater data rate. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon HD 5970 256000 MB/sec
Difference: 32384 (13%)

Texel Rate

The Radeon HD 5970 will be a lot (approximately 24%) faster with regards to AF than the GeForce GTX Titan. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX Titan 187488 Mtexels/sec
Difference: 44512 (24%)

Pixel Rate

The Radeon HD 5970 should be a lot (about 131%) better at AA than the GeForce GTX Titan, and should be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 52624 (131%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon HD 5970
Manufacturer nVidia AMD
Year February 2013 November 2009
Code Name GK110 Hemlock XT
Memory 6144 MB 1024 MB (x2)
Core Speed 837 MHz 725 MHz (x2)
Memory Speed 6008 MHz 4000 MHz (x2)
Power (Max TDP) 250 watts 294 watts
Bandwidth 288384 MB/sec 256000 MB/sec
Texel Rate 187488 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 2688 1600 (x2)
Texture Mapping Units 224 160 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors 7080 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX Titan vs Radeon HD 5970”
psdiufhdiwghi says:

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