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Geforce GTX 780 vs Radeon HD 7950

Intro

The Geforce GTX 780 makes use of a 28 nm design. nVidia has clocked the core speed at 863 MHz. The GDDR5 memory works at a frequency of 1502 MHz on this particular card. It features 2304 SPUs along with 192 Texture Address Units and 48 ROPs.

Compare that to the Radeon HD 7950, which makes use of a 28 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 RAM runs at a frequency of 1250 MHz on this particular model. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon HD 7950 7731 points
Difference: 2351 (30%)

Ethereum Mining Hash Rate

Radeon HD 7950 21 Mh/s
Geforce GTX 780 20 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7950 200 Watts
Geforce GTX 780 250 Watts
Difference: 50 Watts (25%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 780 should be just a bit faster than the Radeon HD 7950 overall. (explain)

Geforce GTX 780 288384 MB/sec
Radeon HD 7950 240000 MB/sec
Difference: 48384 (20%)

Texel Rate

The Geforce GTX 780 will be much (about 85%) more effective at anisotropic filtering than the Radeon HD 7950. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 76096 (85%)

Pixel Rate

The Geforce GTX 780 will be a lot (more or less 62%) better at anti-aliasing than the Radeon HD 7950, and should be able to handle higher resolutions more effectively. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 15824 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon HD 7950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon HD 7950
Manufacturer nVidia AMD
Year May 2013 January 2012
Code Name GK110 Tahiti Pro
Memory 3072 MB 1536 MB
Core Speed 863 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 250 watts 200 watts
Bandwidth 288384 MB/sec 240000 MB/sec
Texel Rate 165696 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 2304 1792
Texture Mapping Units 192 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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