Compare any two graphics cards:
VS

Radeon HD 4870 X2 vs Radeon R7 260X

Intro

The Radeon HD 4870 X2 features a GPU clock speed of 750 MHz, and the 1024 MB of GDDR5 memory is set to run at 900 MHz through a 256-bit bus. It also is comprised of 800(160x5) Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Compare that to the Radeon R7 260X, which features GPU core speed of 1100 MHz, and 2048 MB of GDDR5 memory set to run at 1625 MHz through a 128-bit bus. It also is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 4870 X2 350 Watts
Difference: 235 Watts (204%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4870 X2 should be 122% quicker than the Radeon R7 260X overall, because of its higher bandwidth. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 126400 (122%)

Texel Rate

The Radeon R7 260X will be a bit (approximately 3%) more effective at AF than the Radeon HD 4870 X2. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 1600 (3%)

Pixel Rate

The Radeon HD 4870 X2 is quite a bit (approximately 36%) better at full screen anti-aliasing than the Radeon R7 260X, and capable of handling higher resolutions better. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 6400 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4870 X2 Radeon R7 260X
Manufacturer AMD AMD
Year Aug 12, 2008 October 2013
Code Name R700 Bonaire XTX
Memory 1024 MB (x2) 2048 MB
Core Speed 750 MHz (x2) 1100 MHz
Memory Speed 3600 MHz (x2) 6500 MHz
Power (Max TDP) 350 watts 115 watts
Bandwidth 230400 MB/sec 104000 MB/sec
Texel Rate 60000 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 24000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 896
Texture Mapping Units 40 (x2) 56
Render Output Units 16 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million 2080 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield