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Radeon HD 3870 X2 512MB vs Radeon R7 260X

Intro

The Radeon HD 3870 X2 512MB comes with a GPU clock speed of 825 MHz, and the 512 MB of GDDR3 RAM runs at 900 MHz through a 256-bit bus. It also is comprised of 320(64x5) Stream Processors, 16 TAUs, and 16 Raster Operation Units.

Compare all that to the Radeon R7 260X, which features a core clock speed of 1100 MHz and a GDDR5 memory frequency of 1625 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon HD 3870 X2 512MB should theoretically be a bit superior to the Radeon R7 260X overall. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 11200 (11%)

Texel Rate

The Radeon R7 260X will be a lot (approximately 133%) better at anisotropic filtering than the Radeon HD 3870 X2 512MB. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 35200 (133%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 3870 X2 512MB is a better choice, by far. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 8800 (50%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon R7 260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon R7 260X
Manufacturer AMD AMD
Year Jan 28, 2008 October 2013
Code Name R680 Bonaire XTX
Memory 512 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 1100 MHz
Memory Speed 1800 MHz (x2) 6500 MHz
Power (Max TDP) (Unknown) watts 115 watts
Bandwidth 115200 MB/sec 104000 MB/sec
Texel Rate 26400 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 320(64x5) (x2) 896
Texture Mapping Units 16 (x2) 56
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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