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Geforce GTX 780 vs Radeon R9 280X

Intro

The Geforce GTX 780 uses a 28 nm design. nVidia has clocked the core frequency at 863 MHz. The GDDR5 RAM runs at a speed of 1502 MHz on this specific model. It features 2304 SPUs along with 192 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the Radeon R9 280X, which features a GPU core clock speed of 850 MHz, and 3072 MB of GDDR5 memory running at 1500 MHz through a 384-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon R9 280X 8886 points
Difference: 1196 (13%)

Ethereum Mining Hash Rate

Radeon R9 280X 21 Mh/s
Geforce GTX 780 20 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

As far as performance goes, the Geforce GTX 780 should theoretically be a little bit better than the Radeon R9 280X overall. (explain)

Geforce GTX 780 288384 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 384 (0%)

Texel Rate

The Geforce GTX 780 will be a lot (about 52%) more effective at AF than the Radeon R9 280X. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 56896 (52%)

Pixel Rate

If running with high levels of AA is important to you, then the Geforce GTX 780 is the winner, and very much so. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 14224 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon R9 280X
Manufacturer nVidia AMD
Year May 2013 October 2013
Code Name GK110 Tahiti XTL
Memory 3072 MB 3072 MB
Core Speed 863 MHz 850 MHz
Memory Speed 6008 MHz 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 288000 MB/sec
Texel Rate 165696 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 2304 2048
Texture Mapping Units 192 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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