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GeForce GTX Titan vs Radeon R9 280X

Intro

The GeForce GTX Titan uses a 28 nm design. nVidia has set the core frequency at 837 MHz. The GDDR5 RAM runs at a frequency of 1502 MHz on this specific card. It features 2688 SPUs along with 224 TAUs and 48 Rasterization Operator Units.

Compare that to the Radeon R9 280X, which makes use of a 28 nm design. AMD has set the core speed at 850 MHz. The GDDR5 memory works at a speed of 1500 MHz on this specific model. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R9 280X 8886 points
Difference: 1276 (14%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

In theory, the GeForce GTX Titan will be 0% faster than the Radeon R9 280X in general, due to its higher data rate. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 384 (0%)

Texel Rate

The GeForce GTX Titan should be much (more or less 72%) better at anisotropic filtering than the Radeon R9 280X. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 78688 (72%)

Pixel Rate

The GeForce GTX Titan is much (approximately 48%) faster with regards to FSAA than the Radeon R9 280X, and also should be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 12976 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R9 280X
Manufacturer nVidia AMD
Year February 2013 October 2013
Code Name GK110 Tahiti XTL
Memory 6144 MB 3072 MB
Core Speed 837 MHz 850 MHz
Memory Speed 6008 MHz 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 288000 MB/sec
Texel Rate 187488 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 2688 2048
Texture Mapping Units 224 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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