Compare any two graphics cards:
Radeon HD 6950 vs Radeon R9 270
IntroThe Radeon HD 6950 has a GPU core clock speed of 800 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1250 MHz through a 256-bit bus. It also features 1408 SPUs, 88 Texture Address Units, and 32 ROPs.Compare that to the Radeon R9 270, which features a core clock frequency of 900 MHz and a GDDR5 memory speed of 1400 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It features 1280 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 270 should in theory be just a bit faster than the Radeon HD 6950 overall. (explain)
Texel RateThe Radeon R9 270 is a bit (approximately 2%) faster with regards to texture filtering than the Radeon HD 6950. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon R9 270 is superior to the Radeon HD 6950, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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