Compare any two graphics cards:
Radeon HD 5750 1GB vs Radeon R7 250X
IntroThe Radeon HD 5750 1GB uses a 40 nm design. AMD has clocked the core speed at 700 MHz. The GDDR5 RAM works at a speed of 1150 MHz on this card. It features 720(144x5) SPUs along with 36 Texture Address Units and 16 Rasterization Operator Units.Compare that to the Radeon R7 250X, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a frequency of 1125 MHz on this particular model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 5750 1GB should be a small bit faster than the Radeon R7 250X overall. (explain)
Texel RateThe Radeon R7 250X is quite a bit (approximately 59%) faster with regards to texture filtering than the Radeon HD 5750 1GB. (explain)
Pixel RateThe Radeon R7 250X will be a lot (approximately 43%) more effective at full screen anti-aliasing than the Radeon HD 5750 1GB, and should be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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