Compare any two graphics cards:
Radeon HD 4850 2GB vs Radeon R7 250X 2GB
IntroThe Radeon HD 4850 2GB uses a 55 nm design. AMD has clocked the core speed at 625 MHz. The GDDR4 RAM works at a speed of 993 MHz on this specific model. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.Compare all that to the Radeon R7 250X 2GB, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM works at a speed of 1125 MHz on this model. It features 640 SPUs along with 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R7 250X 2GB should be 13% quicker than the Radeon HD 4850 2GB in general, because of its higher data rate. (explain)
Texel RateThe Radeon R7 250X 2GB is a lot (about 60%) better at anisotropic filtering than the Radeon HD 4850 2GB. (explain)
Pixel RateThe Radeon R7 250X 2GB is much (more or less 60%) better at full screen anti-aliasing than the Radeon HD 4850 2GB, and able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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