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GeForce GTX 580 vs Radeon R9 280

Intro

The GeForce GTX 580 features clock speeds of 772 MHz on the GPU, and 1002 MHz on the 1536 MB of GDDR5 memory. It features 512 SPUs as well as 64 TAUs and 48 Rasterization Operator Units.

Compare that to the Radeon R9 280, which has a GPU core clock speed of 933 MHz, and 3072 MB of GDDR5 RAM running at 1250 MHz through a 384-bit bus. It also is made up of 1792 Stream Processors, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280 7961 points
GeForce GTX 580 4956 points
Difference: 3005 (61%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 244 Watts
Radeon R9 280 250 Watts
Difference: 6 Watts (2%)

Memory Bandwidth

The Radeon R9 280 should in theory perform much faster than the GeForce GTX 580 in general. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 47616 (25%)

Texel Rate

The Radeon R9 280 should be quite a bit (approximately 111%) better at anisotropic filtering than the GeForce GTX 580. (explain)

Radeon R9 280 104496 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 55088 (111%)

Pixel Rate

The GeForce GTX 580 will be a lot (more or less 24%) faster with regards to FSAA than the Radeon R9 280, and will be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 7200 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

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Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon R9 280
Manufacturer nVidia AMD
Year November 2010 March 2014
Code Name GF110 Tahiti Pro
Memory 1536 MB 3072 MB
Core Speed 772 MHz 933 MHz
Memory Speed 4008 MHz 5000 MHz
Power (Max TDP) 244 watts 250 watts
Bandwidth 192384 MB/sec 240000 MB/sec
Texel Rate 49408 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 512 1792
Texture Mapping Units 64 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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