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GeForce GTX 780 Ti vs Radeon R9 295X2

Intro

The GeForce GTX 780 Ti has clock speeds of 875 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 RAM. It features 2880 SPUs along with 240 TAUs and 48 ROPs.

Compare all that to the Radeon R9 295X2, which features clock speeds of 1018 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 780 Ti 10900 points
Difference: 10305 (95%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 780 Ti 250 Watts
Radeon R9 295X2 500 Watts
Difference: 250 Watts (100%)

Memory Bandwidth

In theory, the Radeon R9 295X2 is 90% quicker than the GeForce GTX 780 Ti overall, due to its greater data rate. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 780 Ti 336000 MB/sec
Difference: 304000 (90%)

Texel Rate

The Radeon R9 295X2 will be quite a bit (approximately 71%) better at anisotropic filtering than the GeForce GTX 780 Ti. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 780 Ti 210000 Mtexels/sec
Difference: 148336 (71%)

Pixel Rate

The Radeon R9 295X2 is much (approximately 210%) better at FSAA than the GeForce GTX 780 Ti, and capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 780 Ti 42000 Mpixels/sec
Difference: 88304 (210%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti Radeon R9 295X2
Manufacturer nVidia AMD
Year November 2013 April 2014
Code Name GK110 Vesuvius
Memory 3072 MB 4096 MB (x2)
Core Speed 875 MHz 1018 MHz (x2)
Memory Speed 7000 MHz 5000 MHz (x2)
Power (Max TDP) 250 watts 500 watts
Bandwidth 336000 MB/sec 640000 MB/sec
Texel Rate 210000 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 2880 2816 (x2)
Texture Mapping Units 240 176 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 7080 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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