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GeForce GTX 970 vs Radeon HD 5970

Intro

The GeForce GTX 970 has a clock speed of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It features 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.

Compare those specifications to the Radeon HD 5970, which uses a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this particular card. It features 1600 SPUs along with 160 TAUs and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon HD 5970 294 Watts
Difference: 149 Watts (103%)

Memory Bandwidth

Theoretically, the Radeon HD 5970 should perform a small bit faster than the GeForce GTX 970 overall. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 32000 (14%)

Texel Rate

The Radeon HD 5970 should be much (more or less 112%) faster with regards to AF than the GeForce GTX 970. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 122800 (112%)

Pixel Rate

The Radeon HD 5970 should be quite a bit (approximately 38%) better at full screen anti-aliasing than the GeForce GTX 970, and should be able to handle higher screen resolutions better. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 25600 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon HD 5970
Manufacturer nVidia AMD
Year September 2014 November 2009
Code Name GM204-200 Hemlock XT
Memory 4096 MB 1024 MB (x2)
Core Speed 1050 MHz 725 MHz (x2)
Memory Speed 7000 MHz 4000 MHz (x2)
Power (Max TDP) 145 watts 294 watts
Bandwidth 224000 MB/sec 256000 MB/sec
Texel Rate 109200 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 1664 1600 (x2)
Texture Mapping Units 104 160 (x2)
Render Output Units 64 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors 5200 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.2 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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