Compare any two graphics cards:
VS

GeForce GTX 980 vs Radeon R9 280

Intro

The GeForce GTX 980 has clock speeds of 1126 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs along with 128 TAUs and 64 Rasterization Operator Units.

Compare those specs to the Radeon R9 280, which features GPU core speed of 933 MHz, and 3072 MB of GDDR5 memory set to run at 1250 MHz through a 384-bit bus. It also is made up of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon R9 280 7961 points
Difference: 5591 (70%)

Ethereum Mining Hash Rate

Radeon R9 280 22 Mh/s
GeForce GTX 980 20 Mh/s
Difference: 2 (10%)

Zcash Mining Hash Rate

GeForce GTX 980 408 Sol/s
Radeon R9 280 183 Sol/s
Difference: 225 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon R9 280 250 Watts
Difference: 85 Watts (52%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 280 is 7% faster than the GeForce GTX 980 overall, due to its greater bandwidth. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 980 224000 MB/sec
Difference: 16000 (7%)

Texel Rate

The GeForce GTX 980 should be much (approximately 38%) faster with regards to AF than the Radeon R9 280. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 39632 (38%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 980 is superior to the Radeon R9 280, by a large margin. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 42208 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980 Radeon R9 280
Manufacturer nVidia AMD
Year September 2014 March 2014
Code Name GM204-400 Tahiti Pro
Memory 4096 MB 3072 MB
Core Speed 1126 MHz 933 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 165 watts 250 watts
Bandwidth 224000 MB/sec 240000 MB/sec
Texel Rate 144128 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 2048 1792
Texture Mapping Units 128 112
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield