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GeForce GTX 960 vs Radeon HD 4870 X2

Intro

The GeForce GTX 960 comes with a GPU clock speed of 1127 MHz, and the 2048 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also is made up of 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 4870 X2, which comes with a core clock frequency of 750 MHz and a GDDR5 memory frequency of 900 MHz. It also makes use of a 256-bit bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon HD 4870 X2 350 Watts
Difference: 230 Watts (192%)

Memory Bandwidth

The Radeon HD 4870 X2 should in theory perform a lot faster than the GeForce GTX 960 overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 118400 (106%)

Texel Rate

The GeForce GTX 960 will be just a bit (approximately 20%) more effective at AF than the Radeon HD 4870 X2. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 12128 (20%)

Pixel Rate

The GeForce GTX 960 is quite a bit (more or less 50%) better at AA than the Radeon HD 4870 X2, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 12064 (50%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon HD 4870 X2
Manufacturer nVidia AMD
Year January 2015 Aug 12, 2008
Code Name GM206 R700
Memory 2048 MB 1024 MB (x2)
Core Speed 1127 MHz 750 MHz (x2)
Memory Speed 7000 MHz 3600 MHz (x2)
Power (Max TDP) 120 watts 350 watts
Bandwidth 112000 MB/sec 230400 MB/sec
Texel Rate 72128 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 1024 800(160x5) (x2)
Texture Mapping Units 64 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 2940 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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