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Geforce GTX 680 vs Radeon R7 370 2G

Intro

The Geforce GTX 680 features a GPU core clock speed of 1006 MHz, and the 2048 MB of GDDR5 memory is set to run at 1502 MHz through a 256-bit bus. It also features 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Compare that to the Radeon R7 370 2G, which has a core clock frequency of 975 MHz and a GDDR5 memory speed of 1400 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 680 7650 points
Radeon R7 370 2G 5582 points
Difference: 2068 (37%)

Ethereum Mining Hash Rate

Geforce GTX 680 16 Mh/s
Radeon R7 370 2G 15 Mh/s
Difference: 1 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
Geforce GTX 680 195 Watts
Difference: 85 Watts (77%)

Memory Bandwidth

The Geforce GTX 680 should theoretically perform just a bit faster than the Radeon R7 370 2G in general. (explain)

Geforce GTX 680 192256 MB/sec
Radeon R7 370 2G 179200 MB/sec
Difference: 13056 (7%)

Texel Rate

The Geforce GTX 680 will be much (more or less 106%) better at AF than the Radeon R7 370 2G. (explain)

Geforce GTX 680 128768 Mtexels/sec
Radeon R7 370 2G 62400 Mtexels/sec
Difference: 66368 (106%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 680 is the winner, though only just barely. (explain)

Geforce GTX 680 32192 Mpixels/sec
Radeon R7 370 2G 31200 Mpixels/sec
Difference: 992 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 680

Amazon.com

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Radeon R7 370 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 680 Radeon R7 370 2G
Manufacturer nVidia AMD
Year March 2012 June 2015
Code Name GK104 Trinidad
Memory 2048 MB 2048 MB
Core Speed 1006 MHz 975 MHz
Memory Speed 6008 MHz 5600 MHz
Power (Max TDP) 195 watts 110 watts
Bandwidth 192256 MB/sec 179200 MB/sec
Texel Rate 128768 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1536 1024
Texture Mapping Units 128 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 680

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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