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GeForce GTX 480 vs Radeon R7 370 2G

Intro

The GeForce GTX 480 has a clock frequency of 700 MHz and a GDDR5 memory frequency of 924 MHz. It also makes use of a 384-bit memory bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 60 TAUs, and 48 ROPs.

Compare all that to the Radeon R7 370 2G, which has clock speeds of 975 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 370 2G 5582 points
GeForce GTX 480 3650 points
Difference: 1932 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 480 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

Performance-wise, the Radeon R7 370 2G should theoretically be a bit superior to the GeForce GTX 480 in general. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 1792 (1%)

Texel Rate

The Radeon R7 370 2G is a lot (approximately 49%) faster with regards to AF than the GeForce GTX 480. (explain)

Radeon R7 370 2G 62400 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 20400 (49%)

Pixel Rate

The GeForce GTX 480 should be a little bit (about 8%) more effective at anti-aliasing than the Radeon R7 370 2G, and should be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 480 33600 Mpixels/sec
Radeon R7 370 2G 31200 Mpixels/sec
Difference: 2400 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 Radeon R7 370 2G
Manufacturer nVidia AMD
Year March 2010 June 2015
Code Name GF100 Trinidad
Memory 1536 MB 2048 MB
Core Speed 700 MHz 975 MHz
Memory Speed 3696 MHz 5600 MHz
Power (Max TDP) 250 watts 110 watts
Bandwidth 177408 MB/sec 179200 MB/sec
Texel Rate 42000 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 480 1024
Texture Mapping Units 60 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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