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Geforce GTX 680 vs Radeon R7 370 4G

Intro

The Geforce GTX 680 makes use of a 28 nm design. nVidia has clocked the core speed at 1006 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this particular card. It features 1536 SPUs along with 128 TAUs and 32 ROPs.

Compare those specs to the Radeon R7 370 4G, which has a clock speed of 975 MHz and a GDDR5 memory speed of 1400 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon R7 370 4G 17 Mh/s
Geforce GTX 680 16 Mh/s
Difference: 1 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
Geforce GTX 680 195 Watts
Difference: 85 Watts (77%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 680 will be 7% faster than the Radeon R7 370 4G overall, due to its greater data rate. (explain)

Geforce GTX 680 192256 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 13056 (7%)

Texel Rate

The Geforce GTX 680 is a lot (approximately 106%) more effective at anisotropic filtering than the Radeon R7 370 4G. (explain)

Geforce GTX 680 128768 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 66368 (106%)

Pixel Rate

If using a high resolution is important to you, then the Geforce GTX 680 is a better choice, not by a very large margin though. (explain)

Geforce GTX 680 32192 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 992 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 680

Amazon.com

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Radeon R7 370 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 680 Radeon R7 370 4G
Manufacturer nVidia AMD
Year March 2012 June 2015
Code Name GK104 Trinidad
Memory 2048 MB 4096 MB
Core Speed 1006 MHz 975 MHz
Memory Speed 6008 MHz 5600 MHz
Power (Max TDP) 195 watts 110 watts
Bandwidth 192256 MB/sec 179200 MB/sec
Texel Rate 128768 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1536 1024
Texture Mapping Units 128 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 680

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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