Compare any two graphics cards:
Radeon HD 6950 2GB vs Radeon R7 370 4G
IntroThe Radeon HD 6950 2GB makes use of a 40 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 memory works at a frequency of 1250 MHz on this specific card. It features 1408 SPUs as well as 88 TAUs and 32 ROPs.Compare those specs to the Radeon R7 370 4G, which features a core clock speed of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It features 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 370 4G should in theory be a small bit faster than the Radeon HD 6950 2GB in general. (explain)
Texel RateThe Radeon HD 6950 2GB will be just a bit (about 13%) more effective at AF than the Radeon R7 370 4G. (explain)
Pixel RateThe Radeon R7 370 4G will be quite a bit (about 22%) better at anti-aliasing than the Radeon HD 6950 2GB, and also should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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