Compare any two graphics cards:
GeForce GTX 285 2GB vs Radeon R7 370 4G
IntroThe GeForce GTX 285 2GB has a core clock frequency of 648 MHz and a GDDR3 memory speed of 1242 MHz. It also uses a 512-bit bus, and makes use of a 55 nm design. It is comprised of 240 SPUs, 80 Texture Address Units, and 32 ROPs.Compare all of that to the Radeon R7 370 4G, which uses a 28 nm design. AMD has clocked the core frequency at 975 MHz. The GDDR5 RAM is set to run at a speed of 1400 MHz on this card. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 370 4G, in theory, should be a little bit faster than the GeForce GTX 285 2GB in general. (explain)
Texel RateThe Radeon R7 370 4G should be a bit (more or less 20%) faster with regards to anisotropic filtering than the GeForce GTX 285 2GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R7 370 4G is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!