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Geforce GTX 670 vs Radeon R9 380 4G

Intro

The Geforce GTX 670 uses a 28 nm design. nVidia has clocked the core speed at 915 MHz. The GDDR5 memory works at a frequency of 1500 MHz on this particular card. It features 1344 SPUs along with 112 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon R9 380 4G, which features clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 memory. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
Geforce GTX 670 7351 points
Difference: 1486 (20%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 8 (62%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon R9 380 4G 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

The Geforce GTX 670 should theoretically be just a bit faster than the Radeon R9 380 4G overall. (explain)

Geforce GTX 670 192000 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 9600 (5%)

Texel Rate

The Radeon R9 380 4G should be a little bit (approximately 6%) faster with regards to AF than the Geforce GTX 670. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 6160 (6%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon R9 380 4G is superior to the Geforce GTX 670, but it probably won't make a huge difference. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 1760 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon R9 380 4G
Manufacturer nVidia AMD
Year May 2012 June 2015
Code Name GK104 Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 915 MHz 970 MHz
Memory Speed 6000 MHz 5700 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 192000 MB/sec 182400 MB/sec
Texel Rate 102480 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1344 1792
Texture Mapping Units 112 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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