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GeForce GTX 295 vs Radeon R9 380 4G

Intro

The GeForce GTX 295 uses a 55 nm design. nVidia has set the core speed at 576 MHz. The GDDR3 memory runs at a frequency of 999 MHz on this specific model. It features 240 SPUs as well as 80 TAUs and 28 ROPs.

Compare those specifications to the Radeon R9 380 4G, which has clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 RAM. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
GeForce GTX 295 289 Watts
Difference: 99 Watts (52%)

Memory Bandwidth

The GeForce GTX 295 should theoretically be much faster than the Radeon R9 380 4G in general. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 41376 (23%)

Texel Rate

The Radeon R9 380 4G should be a little bit (about 18%) faster with regards to AF than the GeForce GTX 295. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GTX 295 92160 Mtexels/sec
Difference: 16480 (18%)

Pixel Rate

The GeForce GTX 295 will be a bit (about 4%) more effective at AA than the Radeon R9 380 4G, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 1216 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon R9 380 4G
Manufacturer nVidia AMD
Year January 8, 2009 June 2015
Code Name G200b Antigua PRO
Memory 896 MB (x2) 4096 MB
Core Speed 576 MHz (x2) 970 MHz
Memory Speed 1998 MHz (x2) 5700 MHz
Power (Max TDP) 289 watts 190 watts
Bandwidth 223776 MB/sec 182400 MB/sec
Texel Rate 92160 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 240 (x2) 1792
Texture Mapping Units 80 (x2) 112
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 5000 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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