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GeForce GTX 950 vs Radeon HD 6850

Intro

The GeForce GTX 950 makes use of a 28 nm design. nVidia has set the core speed at 1024 MHz. The GDDR5 memory runs at a frequency of 1652 MHz on this particular model. It features 768 SPUs as well as 48 TAUs and 32 ROPs.

Compare those specs to the Radeon HD 6850, which features core speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 960 SPUs along with 48 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
Radeon HD 6850 2395 points
Difference: 4141 (173%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon HD 6850 127 Watts
Difference: 37 Watts (41%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6850 is 21% faster than the GeForce GTX 950 in general, due to its greater bandwidth. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 22272 (21%)

Texel Rate

The GeForce GTX 950 will be a lot (more or less 32%) faster with regards to anisotropic filtering than the Radeon HD 6850. (explain)

GeForce GTX 950 49152 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 11952 (32%)

Pixel Rate

The GeForce GTX 950 will be quite a bit (about 32%) better at full screen anti-aliasing than the Radeon HD 6850, and also capable of handling higher resolutions better. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 7968 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon HD 6850
Manufacturer nVidia AMD
Year August 2015 October 2010
Code Name GM206 Barts Pro
Memory 2048 MB 1024 MB
Core Speed 1024 MHz 775 MHz
Memory Speed 6608 MHz 4000 MHz
Power (Max TDP) 90 watts 127 watts
Bandwidth 105728 MB/sec 128000 MB/sec
Texel Rate 49152 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 768 960
Texture Mapping Units 48 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 2940 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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