Compare any two graphics cards:
VS

GeForce GTX 950 vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX 950 has a GPU core clock speed of 1024 MHz, and the 2048 MB of GDDR5 RAM runs at 1652 MHz through a 128-bit bus. It also features 768 Stream Processors, 48 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 4850 X2 1GB, which features GPU core speed of 625 MHz, and 1024 MB of GDDR3 RAM running at 993 MHz through a 256-bit bus. It also is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 160 Watts (178%)

Memory Bandwidth

Performance-wise, the Radeon HD 4850 X2 1GB should theoretically be a small bit superior to the GeForce GTX 950 overall. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 21376 (20%)

Texel Rate

The Radeon HD 4850 X2 1GB is a small bit (more or less 2%) faster with regards to AF than the GeForce GTX 950. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 848 (2%)

Pixel Rate

The GeForce GTX 950 should be a lot (more or less 64%) more effective at FSAA than the Radeon HD 4850 X2 1GB, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 12768 (64%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950 Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year August 2015 Nov 7, 2008
Code Name GM206 R700
Memory 2048 MB 1024 MB (x2)
Core Speed 1024 MHz 625 MHz (x2)
Memory Speed 6608 MHz 1986 MHz (x2)
Power (Max TDP) 90 watts 250 watts
Bandwidth 105728 MB/sec 127104 MB/sec
Texel Rate 49152 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 768 800(160x5) (x2)
Texture Mapping Units 48 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 2940 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield