Compare any two graphics cards:
VS

GeForce GTX 950M vs Radeon HD 3650

Intro

The GeForce GTX 950M comes with a core clock speed of 914 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 ROPs.

Compare all that to the Radeon HD 3650, which features GPU clock speed of 725 MHz, and 1024 MB of GDDR4 RAM set to run at 800 MHz through a 128-bit bus. It also is comprised of 120(24x5) Stream Processors, 8 TAUs, and 4 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon HD 3650 78 Watts
Difference: 23 Watts (42%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 950M will be 25% quicker than the Radeon HD 3650 in general, due to its greater data rate. (explain)

GeForce GTX 950M 32000 MB/sec
Radeon HD 3650 25600 MB/sec
Difference: 6400 (25%)

Texel Rate

The GeForce GTX 950M is quite a bit (approximately 530%) more effective at AF than the Radeon HD 3650. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon HD 3650 5800 Mtexels/sec
Difference: 30760 (530%)

Pixel Rate

The GeForce GTX 950M should be quite a bit (about 404%) faster with regards to FSAA than the Radeon HD 3650, and also will be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon HD 3650 2900 Mpixels/sec
Difference: 11724 (404%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950M Radeon HD 3650
Manufacturer nVidia AMD
Year March 12 2015 2008
Code Name GM107 RV635 PRO
Memory 2048 MB 1024 MB
Core Speed 914 MHz 725 MHz
Memory Speed 2000 MHz 1600 MHz
Power (Max TDP) 55 watts 78 watts
Bandwidth 32000 MB/sec 25600 MB/sec
Texel Rate 36560 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 640 120(24x5)
Texture Mapping Units 40 8
Render Output Units 16 4
Bus Type DDR3 GDDR4
Bus Width 128-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield