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GeForce GTX 750 vs GeForce GTX 960M

Intro

The GeForce GTX 750 features core clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

Compare all of that to the GeForce GTX 960M, which features GPU core speed of 1096 MHz, and 2048 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
GeForce GTX 750 3958 points
Difference: 392 (10%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 960M 65 Watts
Difference: 10 Watts (18%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 750 should be a lot faster than the GeForce GTX 960M in general. (explain)

GeForce GTX 750 80000 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 16000 (25%)

Texel Rate

The GeForce GTX 960M should be quite a bit (more or less 34%) better at anisotropic filtering than the GeForce GTX 750. (explain)

GeForce GTX 960M 43840 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 11200 (34%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 960M is superior to the GeForce GTX 750, not by a very large margin though. (explain)

GeForce GTX 960M 17536 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 1216 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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GeForce GTX 960M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 GeForce GTX 960M
Manufacturer nVidia nVidia
Year February 2014 March 12 2015
Code Name GM107 GM107
Memory 1024 MB 2048 MB
Core Speed 1020 MHz 1096 MHz
Memory Speed 5000 MHz 4000 MHz
Power (Max TDP) 55 watts 65 watts
Bandwidth 80000 MB/sec 64000 MB/sec
Texel Rate 32640 Mtexels/sec 43840 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 17536 Mpixels/sec
Unified Shaders 512 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1870 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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