Compare any two graphics cards:
GeForce 8800 GTS (G80) 640MB vs GeForce GTS 250 1GB
IntroThe GeForce 8800 GTS (G80) 640MB uses a 90 nm design. nVidia has clocked the core speed at 513 MHz. The GDDR3 memory works at a speed of 792 MHz on this model. It features 96 SPUs along with 48 Texture Address Units and 20 ROPs.Compare all of that to the GeForce GTS 250 1GB, which uses a 65/55 nm design. nVidia has clocked the core frequency at 738 MHz. The GDDR3 RAM works at a speed of 1100 MHz on this model. It features 128 SPUs as well as 64 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTS 250 1GB will be 11% faster than the GeForce 8800 GTS (G80) 640MB in general, due to its higher bandwidth. (explain)
Texel RateThe GeForce GTS 250 1GB is a lot (approximately 92%) faster with regards to texture filtering than the GeForce 8800 GTS (G80) 640MB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce GTS 250 1GB is superior to the GeForce 8800 GTS (G80) 640MB, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
2 Responses to “GeForce 8800 GTS (G80) 640MB vs GeForce GTS 250 1GB”I like this post n I want to buy the Geforce GTS 250 1GB buh u dont actually show the prizes from amazone at all, u only show prizes on different items altogether. So check on that pls
That's Amazon's fault, nothing I can do about it.