Compare any two graphics cards:
VS

GeForce GT 240 GDDR5 vs GeForce GTX 965M

Intro

The GeForce GT 240 GDDR5 features a clock frequency of 550 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 128-bit bus, and makes use of a 40 nm design. It is comprised of 96 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare all that to the GeForce GTX 965M, which makes use of a 28 nm design. nVidia has set the core frequency at 944 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this card. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce GT 240 GDDR5 70 Watts
Difference: 10 Watts (17%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 965M should perform a small bit faster than the GeForce GT 240 GDDR5 overall. (explain)

GeForce GTX 965M 64000 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 9600 (18%)

Texel Rate

The GeForce GTX 965M should be quite a bit (more or less 243%) better at texture filtering than the GeForce GT 240 GDDR5. (explain)

GeForce GTX 965M 60416 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 42816 (243%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 965M is a better choice, by far. (explain)

GeForce GTX 965M 30208 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 25808 (587%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 GeForce GTX 965M
Manufacturer nVidia nVidia
Year Novermber 2009 January 5 2015
Code Name GT215 GM204
Memory 512 MB 2048 MB
Core Speed 550 MHz 944 MHz
Memory Speed 3400 MHz 4000 MHz
Power (Max TDP) 70 watts 60 watts
Bandwidth 54400 MB/sec 64000 MB/sec
Texel Rate 17600 Mtexels/sec 60416 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 30208 Mpixels/sec
Unified Shaders 96 1024
Texture Mapping Units 32 64
Render Output Units 8 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield